Fallout 4 is back, well that is if you ever put it down to play something else. Bethesda dropped the newest DLC last week called Automatron. In this new add on you are surrounded by robots and are required to save the commonwealth once again from harms way. There is also a huge addition of content including enemy types, partners, and new dungeons to go through.
So what do you get from this new DLC? A new quest. of course, with two all new dungeons made just for Automatron, a new workshop that lets you build and customize robots for your settlements, five new weapons for you to use including a lightning rifle, and a few new robot enemies and new characters not previously in Fallout 4. The main draw of course is the many different types of robots you can build thinks to all the varying enemy types throughout the commonwealth.
The story sees the return of the Mechanist who starred in the quest “The Superhuman Gambit” in Fallout 3. The Mechanist was a famous comic villain before the bombs dropped and has more than inspired some to take up his robot fancies in the Fallout world. He portrays himself as a superhero and claims to want to save the people of the commonwealth by sending his army of robots to protect them. That doesn’t seem to go as plan since the robots start to kill anybody they come across.
When you download Automatron it will automatically update to your game and show up for anyone who is level 15 or above. To begin it you have to access your Pip Boy and listen to a caravan distress radio broadcast. When you arrive at the scene, several robots will attack you beginning your quest and after defeating them all you will get Ada, your new companion and first robot partner and yes you can customize her as well. Afterwords, Ada will tell you she wants revenge for her friends being killed and you will set off to find robobrains and use them to find the lair of the Mechanist and stop him once and for all.
The robot building is easy and fun. As you kill robots they drop random items similar to weapon mods that unlock new parts you can build for your own robots. They can either be your companions and come along on quests or stay and protect your settlements. You can even customize some previous robot partners to have stronger abilities. Parts also spawn at a high amount so you don’t have to constantly grind to get the legs or torso you need for the robot you are building. The menu for building is also smooth and easy use to use and as a bonus you can even give your new robo friend a personality of its own
Automatron is a charming new piece to add on to Fallout 4 and does not, thankfully, suffer from many bugs. I had a smooth run most of my play through with my biggest problem being companions getting stuck in a spot for a few seconds. The DLC is worth purchasing at 9.99 USD and will add more gameplay time to your already expansive in-game world.